There were different kind of projects from architecture design to game cinematics, automobile advertizing videos and web-product videotrailers. I worked with lots of studios, such as Trailer Studio, Birdlife Production, ARt DDs Video& VFX Production, Geizer and many others. SketchUp is a premier 3D design software that truly makes 3D modeling for everyone, with a simple to learn yet robust toolset that empowers you to create. That's why I always tell to people to learn more different software. Mostly I use 3ds max as a main Tool, but it is always easier to work when you know different ways to create this or that scene. While working as CG artist I have learned a lot of different software in CG industry: 3 ds max, ZBrush, Marvelous Designer, Photoshop, After Effects, Cinema 4d, RealFlow, Vue, Maya, DAZ Studio and lots of plugins for them. I am CG Artist since 2006, I began as 3d modeller with 3d studio max, and now I do mostly cinematics for games, advertisments, architecture visualizations, mobile games and a lot of other things.
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